3D Artist at Resolution Games
Business to business VR/AR developer studio in central Stockholm.
Main responsibilities include creating 3D and 2D art for VR and AR experiences.
Also tasked with designing user experiences, filming and editing 360 video, VFX and UI design.
Was one of four co-founders of a VR game studio in Stockholm.
My role was to create 3d art for a indie title that was released Q4 of 2017, called Cloudborne.
A 6 month Internship where I was tasked with modelling, texturing, shading, level designing and lighting Environment Art for an unannounced project.